WNWhat's New — Dev Blog
Everything added to EveBoosters, newest first. Corrections are listed alongside the features — a site whose whole pitch is honest numbers does not get to publish only its good news.
Missile and drone damage, missile rate-of-fire specialisations, afterburner and microwarpdrive mass, and MWD signature bloom are now counted — missile and drone damage was reading about a quarter low, and prop-mod speed and align time too optimistic.
Paste any fit and get its real numbers — effective hitpoints, damage, capacitor, align time, and whether it even fits — then what it costs to buy in Jita and what you lose when it dies.
- FixedPayments from a corporation wallet2026-09-12
ISK sent to us from a corporation wallet now activates your subscription exactly like a personal transfer, matched to the character who sent it.
Reads the planetary colonies you are actually running and names what is broken: expired extractors, full launchpads, and factories with nothing routed in or out.
Work a T2 target backwards — how many BPCs, how many attempts at 90% confidence, which datacores, and which of the eight decryptors is cheapest per unit you actually wanted.
What every region in New Eden actually mined last month, from CCP's own Monthly Economic Report — ore, ice, gas and moon, with the competition already priced in.
CCP raised sales tax to 7.5% and the site was still charging 4.5%, so every net margin read about three points too high — a 6% spread shown as +1.25% was really −0.17%. Repricing an order now costs what EVE charges for it too.
Every planetary commodity from P0 to P4 in one tree, colony layouts members share as the file EVE itself imports, and a filament run log that works out what a run actually paid.
One screen about you rather than the market: what you are holding, what is listed, which of your orders have been undercut, what is building, and what needs a decision today.
Realised profit was sales minus purchases, so stocking up looked like losing money. It now matches each sale against the buys it consumed, oldest first, the way an accountant would.
All 68,407 planets in the game, searchable by type and region, so you can see which systems can actually supply a chain before you fly anywhere.
Members can write about the site and read what other pilots said, with the character behind each one shown.
Each feature's walkthrough now sits at the top of that feature, instead of on a video page you had to go looking for.
Buy at Jita bids, haul to a busy system nobody stocks, and charge for the convenience — the plan is built from live orders and rejects the lines that do not survive the freight.
They lived in one browser and vanished if you cleared it. They are on your account now, so every device sees the same list.
Link a character and the site reads your assets, open orders, industry jobs and wallet — which is what makes real profit and loss possible instead of guessed.
See what your slots are doing and when each job finishes, and value a pasted stack of loot with the courier cost to move it.
Build cost and profit for anything, build-versus-buy for every material in the tree, where a job is cheapest to install, and a planetary production planner.
Dates are the day each change reached the live site. Entries marked Pro need a subscription, paid in ISK — never real money.